![]() ![]() ![]() These blocks help the player progress through levels by filling in certain gaps and allowing easy access to a few secret exits. When the Red Switch is hit, all red Dotted-Line Blocks become Red Blocks. The second room is empty except for the Red Switch, which is activated by jumping on it. The flashing shell follows the player below and defeats the other eight Koopas, earning the player an extra life. The player can press the Switch Block to turn the coins into blocks and vice versa, then jump onto the blocks above and run to the end of the room before the Switch Block's effect wears off. The first Koopa enters the Yellow Shell and becomes a flashing shell. There is a Switch Block and a line of coins above the Koopas. The first room has eight Koopa Troopas, each separated by a Brown Block, with one Koopa next to a Yellow Shell. The palace consists of two rooms, which the player has 200 seconds on the timer to complete. ![]()
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